PJW48 Soukoban: My self-made QB64 game based on ASCII

I developed a simple Soukoban using QB64. Like NetHack-style games, it’s written in ASCII. Key Operation Stage selection: Arrow Key: Select a stage. Enter: Enter the selected stage. Esc: Exit the game. In a stage: Arrow Key: Move the character. R Key: Restart the stage. Esc: Abandon the stage and return. After completing a stage: … “PJW48 Soukoban: My self-made QB64 game based on ASCII” [More]

Codepage 437: IBM’s most widely used character codes

Codepage 437 of the IBM PC assigns various special symbols, extended Latin characters, and box drawing characters to the 33 control character points of ASCII (0x00 to 0x1F and 0x7F) and the 128 points of extended ASCII (0x80 to 0xFF), so that they can be used for semi-graphic purposes in text mode. In particular, box-drawing … “Codepage 437: IBM’s most widely used character codes” [More]

ASCII character table – 128 Basic characters

ASCII basically has 128 characters. Control Characters: 33 Chars. (0x00 to 0x1F and 0x7F) Normal Characters: 95 Chars. (0x20 to 0x7E) Since UTF-8 encoding represents these characters with only one byte, it is compatible with ASCII. Code Table Code Chr Description Hex Dec Oct Bin  00 0 000 000 0000 NUL Null 01 1 001 000 0001 … “ASCII character table – 128 Basic characters” [More]